Virtual Event Agenda

November 12: Your Esports Playbook

Start here for an in-depth conversation about esports in education. Experts will share their experiences and best practices for getting involved in esports, engaging students at all levels, aligning with curricular goals and more.

9:00 – 9:50AM PT

Integrating Esports into STEAM
Chris Aviles, middle school teacher and author of the Guide to Esports in Education, takes a deep dive into esports in the context of STEAM education.

Our panelists:

  • Chris Aviles, Chris Aviles, teacher, Knollwood Middle School, Fair Haven School District, New Jersey
  • Moderator: David Nagel, Editor-in-Chief, THE Journal and STEAM Universe

9:50AM – 10:00AM PT

Break/Twitter Chat

10:00AM – 10:50AM PT

Behind the Scenes of Collegiate Esports
Stephane Muller, director of business & technology programs at the University of California, Irvine and the instructor for a four-course esports specialization on Coursera, and Henry Ngo, program manager for the business programs department at UC Irvine and creator of the university’s esports management certificate program, will explain the ins and outs of esports in higher education, from games, players and professional organizations, to scholarships, career planning and more.

Learning objectives:

  • Learn about the key components of successful collegiate esports programs
  • Understand the esports landscape today and its potential growth in the future

10:50AM – 11:00AM PT

Break/Twitter Chat

11:00AM – 11:50AM PT

Esports Leagues: From Curriculum to Competitions
Esports leagues can extend the benefits of esports by providing a framework for a successful organization that blends education, scholarships, support and access to opportunities beyond high school.

Our panelists:

  • Jason Kirby, High School Esports League
  • Moderator: David Nagel, Editor-in-Chief, THE Journal and STEAM Universe

11:50AM – 12:30PM PT

Esports Editorial Led Twitter Chat

November 14: From Coding to Career

Robotics, hackathons, coding, digital skills — these are more than mere buzzwords, they are competencies quickly becoming essential to career success. Find out how learning to code, hack and problem-solve can prepare students to become digital leaders of the future.

9:00 – 9:50AM PT

The Why and How of Running University Hackathons
Hackathons can inspire innovation, create a sense of community and teach computer science skills, helping build up the next generation of technology leaders and entrepreneurs. Jon Gottfried, co-founder of Major League Hacking, will discuss the ins and outs of running hackathons in higher ed. Major League Hacking is a global student hacker community and has supported thousands of hackathons, technical workshops and recruiting events for hundreds of thousands of students around the world. This session will share everything from logistical considerations and student engagement to pedagogical concerns and long-term strategy.

Learning Objectives

  • Understand the strategic value of hackathons for education
  • Learn about key hackathon logistics such as finding a space, recruiting students, technology considerations and more

9:50AM – 10:00AM PT

Break/Twitter Chat

10:00AM – 10:50AM PT

Inspiring Digital Learners and Leaders
Georgia State University’s Digital Learners to Leaders initiative is an experiential learning program working to develop the next generation of diverse digital problem solvers. Learn how students from all backgrounds are honing in-demand digital skills through industry partnerships, hackathons, exposure to the Internet of Things and more, both at the college level and at summer camps for local middle and high school communities.

Learning objectives:

  • Develop strategies for incorporating digital skills into student learning
  • Learn how to engage students through hackathons and access to emerging tech
  • Understand how partnering with local industry and community organizations can help create experiential learning opportunities

Presenters:

  • Tiffany Green-Abdullah, Assistant Director, Learning Community Development and Director, Digital Learners to Leaders, Georgia State University
  • Phil Ventimiglia, Chief Innovation Officer, Georgia State University
  • Moderator: Rhea Kelly, Editor, Campus Technology

10:50AM – 11:30AM PT

Coding Editorial Led Twitter Chat

Why Attend?

STEAM Week is the only event of its kind, a multi-day virtual event offering a wealth of ideas, best practices and unbiased case studies focused exclusively on STEM and STEAM education in both K–12 and postsecondary education. Sessions are moderated by our editorial team and feature presentations by educators and experts in the field. All at no charge to the attendee!

Win a $1,000 Grant!

We're giving away two $1,000 grants to attendees who register and participate in our STEAM Week Twitter chat! To participate in the giveaway, attend one session and put out at least one tweet using the hashtag #STEAMweek2019 during the event dates of November 12 & 14, 2019. Winners will be chosen at random.

Register Now