Google has set aside a $25 million pool to fund research work by schools and other organizations using machine learning for "social good."
Researchers at Digital Promise are developing a project to track the progress of computational thinking skills across the K–12 school spectrum through student feedback and teacher integration.
On Nov. 1, Microsoft will be releasing its newest Minecraft Hour of Code tutorial, which, according to a recent announcement, could be "possibly the most adventurous tutorial yet." The company has teamed up with Code.org for the release of "Voyage Aquatic," in which students "explore aquatic worlds and uncover hidden treasure" by writing code to instruct agents to execute commands.
Nintendo is working with the nonprofit Institute of Play to bring its popular Labo kits for Nintendo Switch to classrooms in North America. The Institute of Play is developing STEAM curriculum and a teacher guide for Labo and is seeking classrooms to participate.
Genesys Works teamed up with Columbia College Chicago Online to deliver online Swift coding programs for local students, using K-12 curriculum created by Apple for its Everyone Can Code initiative and resources created by the college.
GitHub has released Classroom Assistant, a tool intended to help streamline the grading process for teachers using Classroom on its open-source service that allows developers to share and collaborate on code.
Forty-one states didn't graduate a single new teacher prepared to teach CS.
Just as the College Board announced new resources and processes for its Advanced Placement exams, the organization also said that the number of students tackling an AP Computer Science assessment grew by nearly a third over last year's count. That count includes record participation by underrepresented groups, including girls and black and Latinx students.
Next, the state will finalize a plan for scaling up CS education, including how to support teachers. That's expected to be approved by March 2019.
KinderLab Robotics, maker of the KIBO robotics kit, has released a curriculum guide that provides lesson plans for student self-directed activities that can take place in a makerspace or other school activity center.
The company also recently opened up the platform to allow teachers to create their own lessons and customize already-available units. The new customization feature enables teachers to create, modify and submit lessons that can be shared with the community.
The makerspace isn't just a fixed space where kids come and go to complete busywork. It's an extension of a well-established approach to educating students that has applications and deep implications across disciplines.