Whitepapers


The Esports Edge

Esports programs are kicking off across the country as educators see the value in leveraging internet-based game-playing to boost STEM education. From encouraging students who may not be interested in school to pursue their education to growing the number of girls entering STEAM degree programs at the college level, esports are becoming increasingly important to create a pipeline of college-going students.


Engaging Students in STEAM Learning

Engaging students in STEAM subjects not only creates pathways to future job opportunities; it helps them become adept at solving all kinds of problems they might encounter, regardless of their chosen careers. Download this informative Snapshot report to explore 5 insightful articles on how to provide high-quality STEAM learning opportunities for students.


How to Start a Makerspace

With the ever-growing popularity of the maker movement, public, school and academic libraries have become places where innovation is fostered and hands-on learning comes to life. Makerspaces range from high-tech to low-tech to everything in between.