AV-Powered Esports Arenas Bring a Whole New Game to Higher Education

STEAM Week | Esports Day | Session 3 of 3

Esports is not only the hottest, fastest growing segment of online gaming, it’s also one of fastest growing areas of study in higher education. Forward-looking colleges and universities are moving quickly to create new gaming spaces on their campuses — for learning and for entertainment. In this session, AVIXA, the Audiovisual and Integrated Experience Association, will moderate a panel with experts from Caldwell University and Full Sail University to discuss their recent esports projects and what it takes to create esports experiences that are as compelling as they are educational.

Panel topics include the importance of creating esports spaces on campus to attract and appeal to students; how to select the right technology for an installation; using AV tech to create flexible, multi-purpose esports spaces; measuring ROI of audiovisual esports installation; and much more.


  • Anthony Yang, Executive Director, IT, Caldwell University
  • Vince Lepore, Director, Events Technical Operations, Full Sail University


  • Hanane Abdalla, Communications Manager, AVIXA
  • Rhea Kelly, Executive Editor, Campus Technology


Session 1: 9:00 - 9:50 AM PT
Running a District-wide Esports League

Twitter Chat: 9:50 - 10:00AM PT
Join the conversation at #STEAMWeekChat

Session 2: 10:00 - 10:50 AM PT
Creating Community in Esports through Inclusion and Diversity

Twitter Chat: 10:50 - 11:00AM PT
Join the conversation at #STEAMWeekChat

Session 3: 11:00 - 11:50 AM PT
AV-Powered Esports Arenas Bring a Whole New Game to Higher Education

Esports Editorial Led Twitter Chat: 11:50 - 12:30PM PT
Join the conversation at #STEAMWeekChat

Register for complete access to all STEAM Week Esports Day sessions and resources.

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