Behind the Scenes of Collegiate Esports

STEAM Week | Esports Day | Session 2 of 3

Stephane Muller, director of business & technology programs at the University of California, Irvine and the instructor for a four-course esports specialization on Coursera, and Henry Ngo, program manager for the business programs department at UC Irvine and creator of the university’s esports management certificate program, will explain the ins and outs of esports in higher education, from games, players and professional organizations, to scholarships, career planning and more.

Learning Objectives:

  • Learn about the key components of successful collegiate esports programs
  • Understand the esports landscape today and its potential growth in the future

Win a $1,000 Grant!
We're giving away two $1,000 grants to attendees who register and participate in our STEAM Week Twitter chat! To participate in the giveaway, attend one session and put out at least one tweet using the hashtag #STEAMweek2019 during the event dates of November 12 & 14, 2019. Winners will be chosen at random.


Session 1: 9:00 - 9:50 AM PT
Integrating Esports into STEAM

Twitter Chat: 9:50 - 10:00AM PT
Join the conversation at #STEAMWeek2019

Session 2: 10:00 - 10:50 AM PT
Behind the Scenes of Collegiate Esports

Twitter Chat: 10:50 - 11:00AM PT
Join the conversation at #STEAMWeek2019

Session 3: 11:00 - 11:50 AM PT
Esports Leagues: From Curriculum to Competitions

Esports Editorial Led Twitter Chat: 11:50 - 12:30PM PT
Join the conversation at #STEAMWeek2019

Register for complete access to all STEAM Week Esports Day sessions and resources.

Your e-mail address is used to communicate with you about your registration, related products and services, and offers from select vendors. Refer to our Privacy Policy for additional information.