STEAM Week:
What Esports Mean for Education

STEAM Week | Esports Day | Session 2 of 3

Why should a university get involved with Esports? Two higher education Esports leaders share their experiences running Esports programs on their campuses, including what it involves, why it matters, the benefits they see for students and their institution, and more.

Our panelists:

  • Mark Deppe, Director of University of California, Irvine Esports and Commissioner of the North America Scholastic Esports Federation
  • Dr. David L. Morris II, Assistant Professor of Communication and Esports Coordinator/Head Coach, University of South Carolina Aiken
  • Moderator: Rhea Kelly, Editor, Campus Technology

Win a $1,000 Grant!
We're giving away two $1,000 grants to attendees who register and participate in our STEAM Week Twitter chat! To participate in the giveaway, attend one session and put out at least one tweet using the hashtag #STEAMweek2019 during the event dates of June 18 & 20, 2019. Winners will be chosen at random.

ESPORTS DAY AGENDA:

Session 1: 9:00 - 9:45 AM PT
Esports for Education: A Guide to Starting and Running an Esports Team

Twitter Chat: 9:45 - 10:00AM PT
Join the conversation at #STEAMWeek2019

Session 2: 10:00 - 10:45 AM PT
What Esports Mean for Education

Twitter Chat: 10:45 - 11:00AM PT
Join the conversation at #STEAMWeek2019

Session 3: 11:00 - 11:45 AM PT
Using Games to Enhance Student Learning

Esports Editorial Led Twitter Chat: 11:45 - 12:30PM PT
Join the conversation at #STEAMWeek2019

Register for complete access to all STEAM Week Esports Day sessions and resources.


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