Robotics

  • Dash Robot Gets Virtual World

    Wonder Workshop, the education technology company that introduced Dash and Dot to classrooms, has developed a virtual world with a virtual robot for student access in remote classes.

  • FIRST LEGO League Opens Robotics Team Sign-ups for Students 4–16

    FIRST LEGO League Opens Robotics Team Sign-ups for Students 4–16

    The FIRST LEGO League season is kicking off today. Team registration for three age divisions will be open. The season's gaming begins on Aug. 4, 2020.

  • Fantasy Student Robotics Competition on YouTube This Saturday

    Competitive student robotics are back in business. On Saturday, Apr. 25, 2020, the Robotics Education and Competition (REC) Foundation will be broadcasting a fantasy robotics competition on YouTube. Competitors will be virtually generated using past match results from the VEX IQ Challenge Squared Away and VEX Robotics Competition Tower Takeover world championships, with the winners of the new tournament recognized during the "VEX Virtual Worlds Celebration."

  • STEM Tools, Games and Products to Engage Girls in Pre-K Through Early Elementary School

    STEM Tools, Games and Products to Engage Girls in Pre-K Through Early Elementary School

    When choosing STEM tools for girls, it is important to choose tools that engage girls in active problem-solving, hands-on learning, building and engineering.

  • Fifth graders at the College School, located on the University of Delaware

    U Delaware Creates Social Robot for Safe Computing Training

    Researchers from the University of Delaware’s College of Education & Human Development and College of Engineering have created "Zenbo," a social robot that can deliver safe computing training to young students.

  • Maria Bot

    AI Android Teaching Assistant Gives Students Hands-on Robotics Experience

    Students in an ethics course are the first to work with an artificial intelligence teaching assistant in California's Notre Dame de Namur University.

  • Robotics Curriculum Gets Sequel

    An education technology company that produces a virtual robotics platform to help middle schoolers learn coding and robotics basics has released a sequel to its original set of curricula.