A company that produces esports tournament software has entered into partnerships with four universities to host collegiate esports competitions. Texas A&M University, the University of Texas at Austin, Louisiana State University and Houston's University of St. Thomas will use Mainline.GG software to host tournaments through 2020.
The Alaska School Activities Association added esports as an activity to its high school roster of sports. The inaugural playing season, which began running in September, will last until next week. Playoffs will take place in January.
Rural school districts in Missouri are adding esports clubs. West County R-IV School District has acquired 14 "high-end computers" through a grant, which will be situated in the high school's industrial technology computer lab and used for student competitions.
The Independent College Bookstore Association is collaborating with the American Video Game League to develop the AVGL Masters: Campus Gaming Series.
A growing number of schools are using esports to teach important skills and concepts.
Amid the rapid growth of esports, a number of esports leagues have emerged that give high school students a platform for competing.
For some students, esports is a ticket to a college degree.
The University of Kentucky is launching a three-pronged esports program that will span academic, community and professional development.
As more colleges and universities add esports to their formal athletics programs, they'll eventually need to grapple with Title IX implications, according to a new paper from AnyKey.
As more colleges and universities add esports to their formal athletics programs, they'll eventually need to grapple with Title IX implications.
The Eastern College Athletic Conference (ECAC) has grown to 57 esports member institutions, double the number the sports association had last year. The latest universities to join were Syracuse and Seton Hall. ECAC is an inter-collegiate organization that sponsors championships, leagues, bowl games, tournaments and other competitions throughout the country.
An English language arts teacher has become the director for esports at his high school and kicked off a state-wide initiative to link up other Indiana schools interested in esports as well. John Robertson, who teaches at Tipton High, has launched the Indiana High School Esports Network, which currently has 13 members — all high schools (although middle schools are also invited to join).