Youth esports organization Vanta Leagues has announced it will expand its programming to include high school students beginning this fall, raising the maximum player age to 18 from 14, making Vanta’s free esports set-up guide and league organization structure accessible at no cost to high schools nationwide.
05/10/2022
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The Harbor Freight Tools for Schools Prize for Teaching Excellence awards $1.25 million to 20 outstanding skilled trades teachers and programs in U.S. public high schools.
05/09/2022
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The new Science and Engineering Complex at the University of Alabama at Birmingham (UAB) recently celebrated a construction milestone.
05/09/2022
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When Indiana began requiring all public K-12 schools to teach computer science curriculum, a smaller district created a program that meets the mandate and gets teachers and students excited with the equipment and staff they already had, adding instructional guides and educator support from Codelicious.
05/02/2022
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The Mississippi Department of Education’s provision of no-cost subscriptions to digital learning solutions for districts statewide, launched in January, is helping to close learning gaps for students in schools taking advantage of the six opt-in platforms, according to a news release, with a majority of Mississippi districts already using the subscriptions or planning to begin this summer.
05/02/2022
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Snap Mobile, parent company of the Snap Raise high school fundraising platform, today announced it has acquired CNXT Digital, the software company consisting of 8to18 and SchoolCNXT, furthering Snap Mobile’s goal to become a full-service administrative support platform for high school administrators, athletic directors, coaches and group leaders, according to a news release.
04/29/2022
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Arizona State University in Tempe, Ariz., recently finished construction on the new Interdisciplinary Science and Technology Building 7 (ISTB7). The 281,000-square-foot facility was dedicated as the Rob and Melani Walton Center for Planetary Health.
04/28/2022
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Women hold just 28 percent of jobs in STEM fields in the U.S., and the disparity starts long before women get to college. Here are 5 ways that K–12 educators can encourage girls to pursue STEM education and explore STEM career fields before they get to college.
04/22/2022
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Here are four fun, engaging STEAM projects that help educators and learners make the most of being in the same physical space together — and also reinforce concepts like social-emotional learning, literacy, and the engineering design process.
04/18/2022
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The American Institute of Aeronautics and Astronautics, model rocket maker Estes Industries, and the National Science Teaching Association today announced a new joint initiative called Exploration Generation to bring aerospace, engineering, and rocketry education to K–12 classrooms nationwide.
04/18/2022
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CoderZ Technologies today introduced a new “League in a Box” kit available for purchase that enables educators to easily start and host coding tournaments within a classroom, a school, or a district — and providing a simplified path to getting students involved in CoderZ’s international Virtual Cyber Robotics Competition, the company said.
04/14/2022
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