The North America Scholastic Esports Federation is hosting the first NASEF 2021 Digital Rube Goldberg Machine Minecraft Contest. Throughout this fall, teams of students will compete by imagining, designing and building machines using the block-oriented game; then, during the second half of the academic year in 2021, there will be a finals challenge when students will string together a series of designs to create a zany chain-reaction Rube Goldberg Machine.
The State University of New York is working with Extreme Networks to launch a systemwide esports league. The goal: to promote "safe competition, connection and camaraderie" among students at SUNY's 64 campuses, while they're being encouraged to physically distance from each other.
An esports league company has announced the kickoff of its fall tournament season. Generation Esports hosts competitions for middle school and high school.
Two organizations are joining together to promote diversity in esports. Generation Esports and Lost Tribe Esports are hosting multiple esports tournaments, including one for girls only that just took place.
Michigan's Oakland University is starting up a Division I varsity esports program this fall. The inaugural teams will compete in League of Legends, Super Smash Bros. and Rocket League.
An esports league company is spreading its high school footprint outside of North America. Generation Esports (GenE) has taken its High School Esports League (HSEL) to Australia and New Zealand.
Game streamer Twitch is teaming up with a nonprofit focused on increasing participation in the esports and video game industry among minorities. Cxmmunity and Twitch will develop an esports league specifically for historically Black colleges and universities.
NASEF, the North America Scholastic Esports Federation, has found that students participating in esports showed "significant development" of STEM and workforce skills and social-emotional characteristics.
Saint Joseph's University in Philadelphia has introduced a new esports program featuring a brand-new esports lab, academic programming for students interested in gaming industry careers, and the establishment of esports as a club sport within the athletics department.
As Microsoft promised a few weeks ago, the company has announced general availability of Minecraft: Education Edition for Chromebook devices, just in time for the start of school. The release comes with two new features for all users.
Games can be powerful learning experiences, as long as adaptive learning doesn’t put an algorithm, rather than the student, in the driver’s seat.
Microsoft: Education Edition is coming to the Chromebook, and the Microsoft division is seeking beta testers. Up until now, people had to run hacks if they wanted to play the game on their Chromebook computers.