Esports

  • Eastern Michigan Hopes to Boost Enrollment with New Esports Agreement

    Eastern Michigan University has signed a multi-year contract with Gen.G to run competitions for both college and high school students and organize K-12 camps. The deal is intended to help the institution accelerate its esports activities, helping to drive fall 2020 enrollment and differentiate the school from others in the region.

  • SUNY Cobleskill Adding Varsity Esports for Fall

    State University of New York Cobleskill intends to added varsity-level esports to its athletics program in the fall.

  • Minecraft Gets Hub for Teaching Resources

    Minecraft Gets Hub for Teaching Resources

    Microsoft has compiled a hub of resources for helping teachers and families use Minecraft: Education Edition to teach students at home.

  • Missouri HS Esports Association Joins National Federation

    Missouri HS Esports Association Joins National Federation

    The Missouri High School Esports Association (MHSEA) has become an official statewide affiliate of NASEF, a nonprofit that runs competitions and training programs, helps set up afterschool clubs and develops esports curriculum. NASEF's activities and resources are available free.

  • NASEF Runs Non-Player Esports Challenge

    Prize bundles include $500 individual scholarships and esports club grants, along with gift cards, a pizza party, tech gear and recognition on the NASEF website and social media.

  • XPRIZE Announces Video Game Design Challenge for Students

    XPRIZE Announces Video Game Design Challenge for Students

    XPRIZE — the organization known for designing and managing major prize competitions to spur major technological advances — is launching XPRIZE Connect, a new program to get young people to pursue careers in STEM (and eventually become XPRIZE competitors themselves).

  • SUNY esports

    SUNY Esports Tournament Raises Money for Student Emergency Funding

    A fully virtual esports tournament at the State University of New York is in its last week. Awards from the $20,000 pool will go to the student emergency funds for winning teams’ respective schools.

  • NASEF Lassos Texas Esports Federation to Broaden Esports Impact in State

    NASEF Lassos Texas Esports Federation to Broaden Esports Impact in State

    Scholastic esports is gaining momentum in the Lone Star State. The Texas Scholastic Esports Federation (TexSEF) is becoming an affiliate of the North America Scholastic Esports Federation (NASEF).

  • Missouri College Hosting First Open Esports Tournament ... Online

    Community College Hosting First Open Esports Tournament ... Online

    A Missouri community college will shortly be running its first open esports tournament. That will take place online between May 1 and 3, 2020 and be hosted by Crowder College, a two-year college serving nine counties in the state. The event will feature one-on-one competitions with Super Smash Brothers Ultimate on Nintendo Switch. The semi-finals and finals will be live-streamed on May 3.

  • Missouri College Hosting First Open Esports Tournament ... Online

    Missouri College Hosting First Open Esports Tournament ... Online

    A Missouri college will shortly be running its first open esports tournament. That will take place online between May 1 and 3, 2020 and be hosted by Crowder College, a two-year community college serving nine counties in the state. The event will feature one-on-one competitions with Super Smash Brothers Ultimate on Nintendo Switch. The semi-finals and finals will be live-streamed on May 3.

  • New Ohio Collaborative to Support Esports in High Schools

    Two Ohio organizations are working with the North America Scholastic Esports Federation and the Samueli Foundation to form the Ohio Scholastic Esports League Collaborative. The goal: to give students access to NASEF's scholastic esports platform, provide competitive opportunities for student teams and provide a framework for high schools to create esports career pathways.

  • NASEF Runs Online Esports Activities for Gamers, Coaches and School Supporters

    To help students and educators keep their gaming edge sharpened during coronavirus, the North America Scholastic Esports Federation has launched "Community Club." Each day during the week, the nonprofit is running online, interactive sessions on topics of interest to young gamers and the adults who coach them.